Stefania Mayoria
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Books, games and cultural identities. A selection of the work that shaped how I think about systems, collaboration and taste.

Books & editorial systems

In-house design and editing

More than eighty books designed from manuscript to finished object — each with its own reader, rhythm and small physical decisions.

Every edited manuscript began with imagining the book it could become, then finding the illustrator and visual logic that would make that idea tangible.

The reader shaped every decision: generous margins for small hands, a comfortable pace for new readers, playful spine details, and typography that still works when a parent is reading aloud at the end of a long day.

The reward was never the isolated spread. It was seeing a child disappear into the story and knowing that the design had quietly helped them get there.

Role
Graphic designer and project lead · Pagony
Period
2017–2023

Selected work

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